Stolen Friend (VR)
Overview:
Stolen Friend (VR) is a Virtual Reality experience exploring the decision to return the Moai spirit to Easter Island. It invites the audience to play the role of Luki, who is half British and half Rapanui. Luki must decide where to bring the spirits, ultimately determining the different endings of the Moai.
Key Word:
Decolonization, Virtual Reality, Immersive Storytelling, Gamified Interaction
Roles:
Narrative Design, 3D Modeling, 3D Animation
Team: Meghna Saji, Neeti Kumar
Timeline: 2 Months
- Story -
Luki was on a school trip to the British Museum and tried to take a picture of the Moai. Suddenly, the Moai statue disappeared, and the spirits appeared, revealing to him the secret that he was the heir of the Rapanui people with half British descent. He was guided to put on a mask powered by the Birdman's spirit, acquiring the powers of the Birdman from his ancestors and being possessed by a new body. He was told that he must now avoid the British guardian spirits to deliver the spirits of the Moai to the portals.
These guardian spirits were from the 18th century and insisted on keeping the Birdman's spirit in the British Museum. They kept persuading Luki to stop him from taking it away. Once caught, Luki had no choice but to restart his mission.
When Luki reached the portals, there were two different entries: one leading to the spiritual reunion of Easter Island and the other to the crumbled statues of Easter Island, lacking spirits. Now, with half Rapanui blood and half British blood, Luki needed to make his decision...